I started doing Cloth sims because I always wanted to lean the basics of it.
I started in Maya. When I do something for the Demo Reel I'll most likely
have examples from multiple programs including Houdini and Maya.
Also I'll be collaborating with some Alumni and current students
on a few shorts that will also help fulfill some CSU Chico
CAGD student degree requirements.
Here's some practice for that.
My first skirt sim, because I know we will be having a female
character or two in skirts possibly.
Here's another.
And Just for fun, today I did a cape!
Once again, this is all Maya's nCloth, the rigs are pre-loaded MoCap animations
which i access through Maya 2015's "Visor" window.


