Tuesday, January 26, 2016

Been a while Time to Expand my Skills!

I started doing Cloth sims because I always wanted to lean the basics of it.
I started in Maya. When I do something for the Demo Reel I'll most likely
have examples from multiple programs including Houdini and Maya.

Also I'll be collaborating with some Alumni and current students 
on a few shorts that will also help fulfill some CSU Chico 
CAGD student degree requirements.

Here's some practice for that.


My first skirt sim, because I know we will be having a female
character or two in skirts possibly.



Here's another.


And Just for fun, today I did a cape!

Once again, this is all Maya's nCloth, the rigs are pre-loaded MoCap animations
which i access through Maya 2015's "Visor" window.

Been a while. Here's an updated Demo Reel.

This just adds my senior animation group project VFX from our short
"Watch Your Step" I did the lava.